﻿// Decompiled with JetBrains decompiler
// Type: UnityEngine.CubemapFace
// Assembly: UnityEngine.CoreModule, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
// MVID: E6AE6B5A-2752-4B07-9528-C8B77C62CE79
// Assembly location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.dll
// XML documentation location: C:\Users\windys\Unity\2021.3.39f1c1\Editor\Data\Managed\UnityEngine\UnityEngine.CoreModule.xml

#nullable disable
namespace UnityEngine
{
  /// <summary>
  ///   <para>Cubemap face.</para>
  /// </summary>
  public enum CubemapFace
  {
    /// <summary>
    ///   <para>Cubemap face is unknown or unspecified.</para>
    /// </summary>
    Unknown = -1, // 0xFFFFFFFF
    /// <summary>
    ///   <para>Right facing side (+x).</para>
    /// </summary>
    PositiveX = 0,
    /// <summary>
    ///   <para>Left facing side (-x).</para>
    /// </summary>
    NegativeX = 1,
    /// <summary>
    ///   <para>Upwards facing side (+y).</para>
    /// </summary>
    PositiveY = 2,
    /// <summary>
    ///   <para>Downward facing side (-y).</para>
    /// </summary>
    NegativeY = 3,
    /// <summary>
    ///   <para>Forward facing side (+z).</para>
    /// </summary>
    PositiveZ = 4,
    /// <summary>
    ///   <para>Backward facing side (-z).</para>
    /// </summary>
    NegativeZ = 5,
  }
}
